walsufnir said:
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It was a big improvement already but the gamma is not fixed
http://www.eurogamer.net/articles/digitalfoundry-2014-has-microsoft-fixed-the-xbox-one-scaler
The update also fails to tackle the contrast/gamma boosting that is visible in these games, so we still see an unnatural bias to both light and dark areas
However back in December people already figured out how to 'fix' it by putting the xb1 in 720p output, bypassing the scaler.
http://gamrconnect.vgchartz.com/thread.php?id=173456&page=1
So it's kinda strange that a native 1080p game, that shouldn't use the scaler, still has the gamma adjustment.