By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BMaker11 said:

Oh, so in order for me to say "another game used these mechanics", both have to be used in the exact same manner? Otherwise they don't count? Are you seriously saying that the only way to refer TF to another game is if that game is a clone? "Oh, it has mechs, but not mechs like TF, so it's not really mechs", "oh, it has jetpacks, but not jetpacks like TF, so it's not really jetpacks". Well, I guess every FPS is a completely different game and can't be compared or have "borrowed elements", for lack of a better term, because they don't "do it in the way another game does". Killzone has a level up system for getting better guns and making your character better. But it doesn't do it "in the way CoD does it", so the way level up system works in KZ is "new and fresh". I'm not silly enough to think in that manner. I'm able to say that they borrowed it from CoD. But then again, you think TF is the "Game of the Generation" so even the slightest thing that doesn't put TF in the best light possible, you're gonna have a vendetta against.

And I'm pretty sure that CoD4 blew up because it was the first foray into modern combat and was subsequently well receeived because it was a great game (like TF is, no one is doubting that) and it was "fresh" in that it wasn't the same old WW2 combat that everyone was sick of. Look what happened World at War after it. They went back to WW2 and even with the help of the Wii and the PS2 (and a larger PS3 and 360 userbase), it failed to outsell CoD4. 

If you can't understand that two games can use the same mechanic in different ways then I really don't know what to tell you. The industry thrives on people taking the same stuff and making their own out of it. Not only games but music, movies, really any form of art. PanterA took a guitar, a bass, and some drums and made music. Green Day takes a guitar, a bass, and some drums and makes very different sounding music.

When someone says a game is fresh or new they aren't saying it is doing something that has literally never been done before. The industry has been around for decades, there's almost nothing out there that no one has done before. Titanfall has mechs, but other shooters have had mechs. It's fresh and new in Titanfall because it's a unique take. Same with the AI. And same with its jetpack element. It's no different than Killzone's Warzone game mode. I am sure you would agree that is a fresh and new take on a bunch of game modes that existed long before KZ2 came out.

Shooters were modern before CoD. CoD4 blew up because of the MP. World at War sold less because Treyarch made it and people thought CoD3 sucked. Black Ops was not set in modern times and it still outsold MW1 and MW2. Anyway, your remarks about a vendetta and stuff just shows you're catching too many feelings to discuss things maturely, so toodles.