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You should set your own bias aside (that it's all Nintendo's fault, always) and look at the data with some critical thought. Hence why I asked you what you think the reason is that third parties are doing better on Nintendo handhelds than on Nintendo home consoles. What is it that makes the audience of Nintendo handhelds more receptive of third party software than the Nintendo home console audience?


It's market image of the product, Nintendo handhelds have owned the market since they came out. Nintendo consoles have been decline since the nes, you can say the same thing about the 360 in Japan it's image killed it, even though it had the games, price and everything going for it. Brand plays a huge role.