| Squeezol said: Well, I guess I do. I love the company so much that I want to defend the Wii U (even though I don't have one, talk about being unreasonable..) and I hate to admit Nintendo's mistakes. I don't really have this for any other company, which is kind of odd, but hey, it's Nintendo! I thought I'd ask you if you have the same thing because sometimes I see other people struggling when it comes to the negative side of Nintendo. |
Well I like NIntendo but I cannot defend them when they do really stupid things like:
forcing me to shut down my DSLite after going into its options (Why no auto restart?) Or not offering WPA wireless? WEP was bullshit even in 2006+
If they make a DS and 3DS with way to low resolution or dont add analog triggers to the WiiU controllers... and all of that with way to shitty batteries (Pro controller with its 80h battery excluded here! Still has no analog triggers tho!)
I also dont defend Nintendo when they make shitty character design like this:
This shit was supposed to be some powerful ancient tribe living in the clouds etc. Not nude boob chickens with faces and floating head kids. I stopped playing for half a year I swear rofl.
Or when they make almost he same game 4x in a row with the same music... like this:
Or when they somewhat destroy their games by streamlining them for people that cant exist without handholding.
This:
huge connected world you can explore
became this:
choose a level design.....
Or this:
Hub world with alot to explore
became this:![]()
lame "line" design with no exploration at all....
This:![]()
huge connected world again!
became this:![]()
again sorta choose a level .......
But
I defend them when they make a powerful enough console like the WiiU.
Games so far are limited by imagination/creativity not power.
This is a DS game:

great atmosphere thanks to art style
This is a PS3 game:
boring visuals
This is a Wii game:
Huge somewhat open world game with towns etc.
This is a PS360 game:
Townless corridor game
Having the ps360 generation resulted in most things being the same because of cost/risk. (I am NOT saying that power does not result in better visuals or better games but as long as most of the games dont make use of the potential we have more power is irrelevant)
Consumers made Nintendo go "lowtech" by ignoring Nintendo's powerful consoles (N64/GC) and by buying Nintendo's weak ones (Gameboy/DS/Wii) So I see why they decided to make a bigger jump than last time but still a smaller one than the competition.
Oh yeah MarioKart double dash is shit because it has horrible controls :) and the 3DS XL has a manufacturing error the 3D slider is way to lose it results in it vibrating when you turn the volume all the way up so its sounds like the sound is distorting (this is the reason for the early complaints about sound)
I hate Nintendo for its mistakes and love NIntendo for its old philosophy (which they sadly give up for mainstreamers)








