| S.T.A.G.E. said: There arent many titles coming to the Xbox One or the PS4 right now. These companies can use as many titles as they can get. Discounting the game just because it might not be COD level quality doesnt mean it isnt a potentially quality game in serving its purpose. COD on the Xbox One did not reveal its resolution. Titanfalls resolution is 720 and so is Dead Rising. Both aren't exactly high quality games created to bring out the best in the Xbone either, but neither is Spiderman. Ryse was better looking that Dead Rising but I had more fun playing Dead Rising so I can let the faults of Dead Rising slide for having everything that matters where it counts. All I am saying is MS doesnt like bad press. |
No one is "discounting the game because it's not CoD quality". You established the correlation between the two by claiming it's a "major title" akin to CoD and that MS needs to "hide it" somehow. A notion that is laughable on multiple levels. One, it's not a major title in any way. Your comment about not discounting the game goes both ways. At the same time it's pointless to balloon the game up into something it's not. Two, MS didn't "hide" anything about CoD. Third, how does canceling the game hide it? What do you think generates more talk, ASM2 potentially running at a slightly lower resolution on Xbone, or ASM2 not running on Xbone at all?
Thanks for stating the resolution of those other games. It's strange though, I'm looking on my box art for DR3 and it doesn't say 720p anywhere. When you and your buddies were crowding around game cases at Target looking for resolutions, did they have them on the cases except CoD? Since MS hid it and all. Also, IW confirmed the games resolution 3 weeks before launch.
I am sure MS doesn't like bad press. I think most companies just adore bad press though. But again, what would generate more bad press? A 720p ASM2, or no ASM2 at all? The logic just doesn't make sense.







