globalisateur said:
No imagine one game will all those problems combined + 20fps and constant screen tearing because of the use of a double buffered 1080p framebuffer (until now I have not seen one triple buffered 1080p XB1 game, for instance Tomb Raider DE is 1080p on both PS4 and XB1 but is triple buffered on PS4 only). |
Fighter within didn't work properly(unless devs wanted the game to work like that) and Ryse was a framerate mess(18fps sometimes).
But about Spiderman,Activision probably had problems with their pipeline of development.This game will be released in all platforms it must be hard to port a game for different platforms in a same time.