I have a pure dexterity character (using the Spotted Whip) and yes, the physical damage of dex builds have been toned down. However, I think that dex this time around has been designed to go along with poison and bleed damage. As for quality-like builds, I plan to experiment a bit more with dual-wielding dexterity weapons (I have two berserker blades, which I'll need at least 27 strength and dexterity to use in power stance). I'm still not sold on dual-wielding, but I'll give it a shot.







