| daredevil.shark said: I know this topic has been discussed a lot in past. But I used to ignore them. In past I used to get most anticipated games especially AAA games at $60. I dont like used ones because I like brand new game. Now given the economic situation of the whole world mone is hard to earn. Now a days $60 is a lot. Developers increased price during ps360 era saying to cover up costs. Now for $60 we get 1/3 actual content that is really too much for less content. I am not in gaming industry. So I am not aware about game development costs. But what I know that, for a decent budjet you can make a pretty good game if you use resources properly. Best example will be, witcher 2. But most companies dont have this ability. We are seeing,
So when I see a $60 game that is giving me 1/3 of the value I will quit getting them regularly. Unless its a "innovative" new IP or has scored 90+ metacritic I wont get it at $60. I might get them used or get them from bargain bin. I have always supported companies with my hard earn cash. But sometimes their milking is just too much. |
Also instead of having a team of 20 people that know what they are doing.... they have 100000000 people work on a game completely uncoordinated all over the place in 10 different studios in 10 different cities with advisors flying around the globe by plane and visiting the teams etc.... and 3 people are doing the same thing and most of the time half of the team is idle because coders can only code and have no artistic skills anymore etc (you know back in the day coders also made music and/or character design etc.... ) its stupid.








