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curl-6 said:
Mr Puggsly said:
curl-6 said:

360 may dip to the 30s during some intense scripted destruction, but of all the versions it seemed to spend the most time at 60fps. Or maybe I just need to watch the videos again, its been a few months, haha.

And yeah, PS4 Ghosts has some issues in the framerate department; check out the river scene, for instance.

The 360 version does seem to be a little more stable in scenes with little going on, but those dips are pretty huge. The feel X1 version is over all more stable and spends more time at 60 fps or close to it.

The PS4 version actually runs better without the 1080p patch according to a digital foundry video. Not a well optimized game.

It's not really well optimized on any platform.

Apparently on PC it runs and looks like crap even on a super-powerful rig.


That seems weird to me.  I was running a GTX 670 when the game was released and easily doing 60fps at 1440p.



Intel i7-8086k @ 5.1 GHz | Asus Maximus X Hero | 32GB Ballistix Sport LT 2400Mhz RAM | Nvidia RTX 2080 Ti