UltimateUnknown said:
-Horrendously bad maps - Stonehaven, Chasm, Siege, Overlord, Free fall. Maps are mostly too big with no flow whatsoever. -Gun balance is completely off. Assault rifles outclass everything else in the game. Recent patch has made some SMGs a little better, but most other classes are obsolete. MP is dominated by AK12, Mtar and Remington. -Most killstreaks are lacking both in number and inspiration - Vulture, assault jugg, Loki and most high end streaks are not rewarding at all. -IEDs - nuff said. -I won't bother bringing SP into this since unlike others I understand COD is a MP game. But if I were to comment about SP, it would be one you already have heard before. I played and enjoyed all COD since COD4, but Ghosts is just a bad COD in its own right without bringing any other previous entires. That is why I'm looking forward to this year's COD since it SH had 3 years to develop it and they have been rather engaged with the community from what I hear. |
Black Ops forward started to suck because of the horrendous peer hosted lag compensation system they used. Titanfall gives me hope. 90% of the matches I've played in that game have felt fair in terms of lag. I got so sick of being INSTAkilled and rubberbanded in COD MW3, Ghosts, etc...
True dedicated servers to the next COD, else they can suck it.