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UltimateUnknown said:
Einsam_Delphin said:
BenVTrigger said:
If thats in game......damn.

Ghosts was truly an awful game though so we'll see. This years COD needs to impress or I think we're going to see a major drop off for the franchise in sales


Tell me what was so awful about Ghosts without mentioning previous instalments. I bet you can't do it!

-Horrendously bad maps - Stonehaven, Chasm, Siege, Overlord, Free fall. Maps are mostly too big with no flow whatsoever.

-Gun balance is completely off. Assault rifles outclass everything else in the game. Recent patch has made some SMGs a little better, but most other classes are obsolete. MP is dominated by AK12, Mtar and Remington.

-Most killstreaks are lacking both in number and inspiration - Vulture, assault jugg, Loki and most high end streaks are not rewarding at all.

-IEDs - nuff said.

-I won't bother bringing SP into this since unlike others I understand COD is a MP game.  But if I were to comment about SP, it would be one you already have heard before.

I played and enjoyed all COD since COD4, but Ghosts is just a bad COD in its own right without bringing any other previous entires. That is why I'm looking forward to this year's COD since it SH had 3 years to develop it and they have been rather engaged with the community from what I hear.

Black Ops forward started to suck because of the horrendous peer hosted lag compensation system they used.  Titanfall gives me hope.  90% of the matches I've played in that game have felt fair in terms of lag.  I got so sick of being INSTAkilled and rubberbanded in COD MW3, Ghosts, etc...

 

True dedicated servers to the next COD, else they can suck it.