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Dr.Henry_Killinger said:

it would be /thread except for the fact. multiconsole and port are semantically the same thing, not to mention FFXIV is down ported from GLORIOUS PC MASTER RACE and has near-visual parity with it, while Titan Fall doesn't hit 1080, (developed on "Modified" Source Engine so its likely it started development on the 360) was upported to PC, hence the obvious lack of optimization, would cost full price if not given away for free, and cost a live subscription anyway.

Ports are multiconsole titles, but don't act like you don't know what I'm talking about and spin the sentence because I'm not using the technical terms.

The technical term of multiconsole is a game that's on more than one console.  Although you don't hear people calling games from different generations that are later ported over to a system a multiconsole release?  They're called ports.  A multiconsole release is a release that's comes out at the same time or they were developed together so it's a close proximity of time.   Even though being released later, games like Titanfall for the 360 and Watch Dogs for the Wii U are multiconsole rather than ports because they were being developed for release along with the other versions.

The technical term of a port is a game that's developed after the it was already developed for a lead console.  Many multiconsole releases are ports, developed for one console first and ported over to the other.  However the word port is commonly used for a game that is ported from one console to another after the game has already been developed and released.