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sales2099 said:

Quite the contrary, Nintendo uses underpowered hardware for two gens now, both console and handheld. Developing for MS/Sony while retaining creative freedom on their IP's would be great for everybody, especially those who don't want to buy the console paywall to play their favourites.

Nintendo is used to doing thing their way. They use custom hardware, custom engines, and working under MS/Sony would not help in retaining freedom. Why should Nintendo be the one to throw in the towel after one mistake? That didn't stop MS and Sony when they made heavy losses and that one mistake won't force Nintendo to go 3rd party.