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darkotakusouls said:
That the reason I hated Tomb Raider, every time I died I had to wait through the 2 minute loading screen and half the jumps I did never worked...

You can thank the pc version for that. Gameplay tailored to quick save, quick load. It was quite a difference playing TR2 on PS1 after playing TR on PC. It was a bit faster to pause and load before you die if you already know your jump is doomed. Then I screwed up and saved instead, putting her in an infinite death loop.

It would be nice to have quick save/load on consoles some time. The tension of walking around on 10 health, save/load to get past the next encounter hoping for a health kit, beats wait 5 seconds for full health. Also nice to be able to do a fun encounter again instantly.