superchunk said:
It does but I was trying to keep it at least on the same playing field. |
Don't. I didn't like the sound of this at first but after actually looking into things it's blatantly clear this is a case of sensationalism.
1: World Tour is launching at a lower base price than most first-party retail 3DS games. I wouldn't go so far as to call it a budget title, but it still costs less than the vast majority of its peers.
2: Even without the DLC, World Tour has more content than any previous iteration of its franchise. The quality of this content has yet to be determined, but when you're getting a bigger game for $30 than you got for your GameCube 10 years ago for $50, the amount of content included on the cartridge should NOT be an issue.
3: If you buy the game at its base price and all of the DLC, the whole package will cost $45, barely more than the base price of any large first-party 3DS title. It should be noted that at this point, World Tour contains roughly twice as much content as previous Mario Golf games.
4: Fire Emblem Awakening cost $40 and it had $50 worth of DLC, at least half of which was garbage, all of which combined added up to less than half as much content as the game shipped with, which was sold the same way in packs of three for a discounted price and you all love it so damn much.
This is dumb. People think they cut content out of the game to sell as DLC? Fine. They also cut $5-10 off the base price of the game. You are getting your money's worth whether or not you buy the DLC. I would barely call this DLC at all, to me it just looks like a different business model. I shouldn't even have to bring this up, but the big problem with season passes is when companies ask you to pay for them without telling you what the content you're buying is. You know exactly what you'll be getting with World Tour's DLC so that isn't an issue.