| EB1994 said: I don't understand why the OP thinks a game that ran poorly on the PS3 will run better on the Vita...My mind...it's blown. |
Because some games that are ported over to the PS3, games like Skyrim, Dragon Age, Bayonetta, etc, are just really bad ports and not because the console can't handle it. Dragon Age Origins has good looking character models, but the graphics outside of the character models aren't very good at all. The graphics to Assassin's Creed 3 Liberation look much better than Dragon Age Origins and that game is an open world game that runs an average of 20+ framerate on the Vita.
| Weedlab said: That was my thought as well. The Vita is a beast, but the PS3 is a BEAST. All ports I know of have fared better on the PS3. MGS HD runs at 60 fps on PS3 while it does so at 30 on Vita. BL2 has significant downgrades on Vita. NGS2 + has horrible slowdown on Vita while it is moderate to annoying on PS3/X360. Oddworld on PS3 is superior to the Vita version. It goes on and on ... |
Ninja Gaiden Sigma 2 Plus is one of those cases of being a really crappy port. The game runs between 15-25fps, but its atleast somewhat playable prior to chapter 9, even with all the detail in the stages prior. Chapter 9 is one of the least open stages in the game, lacking detail, and the game runs sub 15fps the entire stage. I didn't play further than chapter 9 because the framerate issues in that stage made the game literally unplayable. Like I mentioned above, Assassin's Creed 3 Liberation runs an average of 20+ fps and it's an open world game, or what about Uncharted Golden Abyss which has the same progression system Ninja Gaiden Sigma 2 Plus does, but the areas are far more detailed and that game runs 25-30fps.
With Sony doing the porting, I'd hope they wouldn't do a half assed job.







