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DerNebel said:

This limit I'm talking about is not a limit of morality, it's a limit of what consumers in general are willing to pay. Of course they can charge what they want and if people are paying it, then I'd be the last person to tell them not to charge this kinda money, but this is the problem here I feel that Sony are being greedy and are therefore reaching or in the case of the mulitplayer skills even breaking the limit of what people are willing to pay. This can backfire and result in less sales and money overall, for example I know that I won't pay this kinda money, even if I'd love to try out the Grounded difficulty.

So the business and charity comparison doesn't really work here, since Sony might hurt themselves more with this pricing model than they would if they'd price the DLC more cheaply.


If you weren't talking about morality then why did you disagree with my original post?