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So the PS4 tools will get better out of reaction to DX12 and not a natural evolution like all console's go through? Sony is not sitting on their asses waiting for MS to catch up, not that they'll be able to, there is a significant hardware gap. They're already making it more efficient:
PS4 ICE Team Programmer: ‘Surface Tiling/Detiling On The CPU Is 10-100x Faster Now’
http://gamingbolt.com/ps4-ice-team-programmer-surface-tilingdetiling-on-the-cpu-is-10-100x-faster-now