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Check the role out globally of new consoles. This ties in with cloud gaming. Places with poor internet have just had the ps3 released at a huge price. They will not see the PS4 on sale until 2018+ and then cloud gaming until ~2021+, ergo working out very well for a staggered release of cloud gaming. The cloud gaming already being provided by the PS4 is clealry a test bed for this tech. Consoles only consume 100 watts total meaning the performance difference between low to high end cards is becoming larger. The change in 2016 is the introduction (or so Nvidia hope) of complelety new architecture of the chip and port. This will (or so they hope) massively change performance and power consumption but again, cause a larger rift between high end and low end cards. It also will get to the point that it will not be economically viable or pratical to have these cards in a console as games have been lagging behind hardware for sometime. It would make far more sense to have a handful of hyper expensive cards run across a few dozen consoles. No OS will get larger. There is no need for it. The issue with current CONSOLE OSs are the fancy extensions (vioce commands) and original dev kits shipping with too little memory. You have to remember that devs only found out about the full memory specs of the ps4 at the public press conference. hence why 4.5GB is dedicated memory, and more is flexible, but with current addressing issues. But as for memory and OS, windows, Linux, and iOS have no issue with ~1GB so why should the consoles stuggle? You don't understand 4k do you? It is like 3D - redundant for 99% of people. Anything more than 1080p for 46 inch or less in a normal room is literally impossible to notice. Bluray doesn't do 4k. So why will 4k take off again? Also 50 inch is not average - where did you pull that figure from? That certainly is not the case in the UK as most people wpuld struggle to find 50 inches of wall space. |
No. The PS4 under heavy load during peaks moments with a launch game (KZSF) already consumes 150W, others PS4 games have peaks of 139W. XB1 I believe consumes 120W with Ryse.
In fact I believe the cooling system of the PS4 is a masterpiece, 150W is a lot to cool with such a small box.
EDIT: 150W for PS4 is not really far from the at times really excessive 185W off the hot and unreliable launch X360. I don't think it's fair to compare with the launch PS3 because this model had a real complete PS2 hardware inside.







