TheJimbo1234 said:
Check the role out globally of new consoles. This ties in with cloud gaming. Places with poor internet have just had the ps3 released at a huge price. They will not see the PS4 on sale until 2018+ and then cloud gaming until ~2021+, ergo working out very well for a staggered release of cloud gaming. The cloud gaming already being provided by the PS4 is clealry a test bed for this tech. Consoles only consume 100 watts total meaning the performance difference between low to high end cards is becoming larger. The change in 2016 is the introduction (or so Nvidia hope) of complelety new architecture of the chip and port. This will (or so they hope) massively change performance and power consumption but again, cause a larger rift between high end and low end cards. It also will get to the point that it will not be economically viable or pratical to have these cards in a console as games have been lagging behind hardware for sometime. It would make far more sense to have a handful of hyper expensive cards run across a few dozen consoles. No OS will get larger. There is no need for it. The issue with current CONSOLE OSs are the fancy extensions (vioce commands) and original dev kits shipping with too little memory. You have to remember that devs only found out about the full memory specs of the ps4 at the public press conference. hence why 4.5GB is dedicated memory, and more is flexible, but with current addressing issues. But as for memory and OS, windows, Linux, and iOS have no issue with ~1GB so why should the consoles stuggle? You don't understand 4k do you? It is like 3D - redundant for 99% of people. Anything more than 1080p for 46 inch or less in a normal room is literally impossible to notice. Bluray doesn't do 4k. So why will 4k take off again? Also 50 inch is not average - where did you pull that figure from? That certainly is not the case in the UK as most people wpuld struggle to find 50 inches of wall space. |
Uh, Sony is bringing cloud gaming to the masses next year, the highest graphical fidelity it'll have are PS3 games. Sony will not release PS4 level of quality titles on PS Now after until PS5 drops otherwise it makes no sense to keep selling the PS4 hardware. In 6-7 years time the infrastructure in America and Europe might be sufficient enough for PS4 cloud gaming, it will most certainly not be enough for streaming PS5 quality titles, even if it is, only the lucky few with good connection will be elligible to stream that big chunk of data fast enough. Sony will not base their next big product on something a few people can enjoy.
No one is saying 12GB will be used by the OS, just that such an amount could be reserved initially with a hypothetical 56-64GB ram size. We dont know what new technology can come out in the 2020s that a living room machine definetly must have. Windows uses 1GB memory? I have 16GB ram in my win7 pc, currently using 9.4GB ram, of 2.5GB to Firefox alone.
4K is the next big thing, anyone who says that current day technology is enough is delusional. Refer to threads made 6-7 years ago and see where technology stood back then and refer to this thread in 2020 and see how once few people thought they'd be stuck with 8-16GB ram, 1080p tv's, 2013 technology forever.









