RenCutypoison said:
That's a "potential gain" because publishers believe that with more DRMs, pirates will buy their games. What really happens is that pirates wouldn't pay for these games anyway, so won't buy it, and part of the legit audience will not buy the game because of extensive DRM preventing them from playing how they want. Edit : And there is a world between homebrews and commercial games. It took months for the psp to get homebrews, way more for commercial games if i remember correctly. Homebrews are cool. |
So because of pirates, we get to deal with more crappy DRM, it does effect legit gamers. Glad you agree.
I've been on both sides, pirate among pirates as a teenager. Sorry none of us had a big collection of retail games. Lots of blank floppies though to copy more and more games.
As a developer I had to deal with our software appearing for free on the internet and having to work with annoying drm and data encryption because of that. Worst was the cheap chinese knock off though, couldn't do anything about that.







