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fps_d0minat0r said:
Adinnieken said:
Uabit said:

Is not as cool as it looks... And i don't know if it is a right choice because Xbox 360 with 512MB RAM (god knows how few for OS) works better than XOne with 3 fucking gb and 2 of 8 cores reserved for the OS.

The Xbox One OS is far more capable than the Xbox 360's OS.  Don't judge an OS by the UI.

First and foremost, the Xbox 360 wasn't capable of multi-tasking.  The Xbox One allows up to four apps and a game to run at the same time.  If you wanted to purchase DLC, you had to exit the game, enter the dashboard, then enter the game store to make a purchase.  With the Xbox One, you can pull up the dashboard, open the game store, purchase the DLC than switch back to the game without losing your place.

Second, the Xbox 360's OS, because it ran both games and applications, was a completely closed off system that required scrutiny of every game and app before it was implemented.  The two virtual machines that make up the Games and Apps portion of the Xbox One allow greater flexibility and freedom for developers.

Finally, by all accounts the Xbox One is far more flexible and capable than the PS4, and the PS4 uses the same amount of memory and the same number of cores for non-gaming functions. 


If thats true, why isnt it PS4 thats getting lower resolutions? why are developers not complaining about PS4's memory?

Superior hardware, genius. Absolutely nothing to do with API or OS.