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nnodley said:
Yep, I can see myself using this for hours!! A lot of games need to have this type of feature.


if coded up robustly you'd think a developer like sony (or MS, or EA, or Activision) could just write this once and put it into all of their games.

 

i mean, how hard could i really be to have the game pause but still let the camera move around applying a few filters.