The closest way to describe it would be WoW + Guild Wars 2. The fighting is more action based, with enemies telegraphing major attacks onto the ground for you to avoid. I suppose spellcaster combat is somewhat slower since you have casting time. The best part is your character isn't tied to a class, you just swap your weapon to change classes anytime you're not in combat. Every class can be leveled up separately, this includes combat, crafting, and gathering classes.
The crafting is quite fun unlike most games, since it's not just click recipe list with materials, get item. You actually have to use skills to balance crafting progress with item quality on limited resources. Not only does more quality give better items, but also more experience. Obviously though, you need to finish the item, so you can't get too greedy.
It's a great game, I played it for a while, but I just don't have time for a full MMO recently.








