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Shadow1980 said:
shikamaru317 said:

But there are so many games these days that have like 10-20 hours of content for $60, it's ridiculous.

Cost per hour of entertainment:

10-hour single-player game ($60 MSRP): $6/hour
20-hour single-player game ($60 MSRP): $3/hour
Typical music album: $10-15/hour
2-hour Movie, theatrical: $4.17/hour per person for one-time use assuming $8.35 average per ticket cost as per Box Office Mojo
2-hour Movie, Blu-ray: variable, $10/hour assuming $20 retail price)
TV Season, Blu-ray: variable (Game of Thrones Season 1 retails for $53 at Wal-mart and has a run time of 9.35 hours, so $53/9.35=$5.67 per hour)

So, even if a game only has single-player and takes the typical player 10 hours to beat, it's still no worse of a deal than any other form of entertainment. In fact, music is the most costly form of reusable entertainment if you actually buy your music. Going to the movie theatre can be even more costly depending on how many people you're paying for, to say nothing of the price of food & drinks (which is optional) and the fact that movie tickets are one-time use items. If you go the cheap seats, it's not so bad ($1 or $2 per ticket for the cheap seats here), but taking a family of four to a first-run theater costs $32 for tickets alone, assuming $8 a ticket (3D and IMAX cost even more). About the only thing that's as cheap as games is TV shows on home video.


Factor in 60$-70$ for a bad game, you only spend 1-2 hours or less with. Guess what, you wasted 7x-10x as much as going to see a movie. Then you have to drive somewhere to sell the bitch losing more time and gas etc. and get offered pennies on the dollar for it. Games depreciate more than all the media you listed imho on average. I don't have time to nit pick all the details.