| selnor said: Length isn't important. Take Half Life 2. For me it's only a good game. Not great. Why? It took me 13 hours. 4 of which they should have cut straight out. To much tedious arseing around. See Halo 3 on the other hand is 8 hours long but never tedious. I hate when developers think they better make it longer and have those stringy out sections which ruin the experience. Devs should just tell there story and if it's 8 hours so be it. As long as it's a mind blowing experience that far outways a 30 hour game with only 12 hours worth playing. |
Those "tedious" sections were called a "plot." Some games have this complex mechanic called "dialogue" in which they deliver this thing called a "story" which you think through using your "brain."
Seriously Half-Life 2 may not be for everyone, but it's a story driven game and respect it as such. It in no way overstayed it's welcome if you like complex story development.








