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Gaming - Mario Kart 8 grafix - View Post

@Shenmue$

I thought it was a cinematic because there was no HUD, I forgot that HUD only activates in comat so you are right yet I dont remember GOW3 to look that good in motion. I guess some games just look better when they stand still, Sony Santa Monica team really knows how to use a great deal of tricks to make it seem there is more detail then there is.

100000 polygon cars in-game? Didnt Kotaku spread that when they compared Forza 4 and Grand Turismo 5 also when general audience mistook statement of GT5 developer involving premium car models that were 500000 polygons in photobooth/garage mode yet public thought it was in racing also when he mentioned that in photobooth mode standard cars have 100000 polygon models.

Anyway... I guess I never expected that after knowing that there was a good deal of games on HD Twins that used rendering engines specific for cinematics that didnt used anything that wasnt relevant for its task.

Simplicity and clever tricks I guess can fool anyone...