rccsetzer said:
SvennoJ said:
etking said:
Due to modern h.264 & h.265 compression techniques and dual layer blue ray technology, there will be no need to use two blue ray discs ever. 4k movie resolution may be the only reason for multiple blue rays. Or maybe some day lossless video.
Blue rays are also quite expensive compared to classic CD or DVD technology.
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MGS4 had about 8 hours worth of cut scenes. If you want to pre-render all of that in high quality 1080p, h.265 isn't going to fit it on 1 Blu-ray disc.
DTS HD-MA 7.1 runs at average 5mbps, blu-ray h.264 average 25mbps, h.265 can theoretically double efficiency for video, let's take average of 15mbps h.265 for good quality 60 fps RGB video. (remember blu-ray movies use chroma subsampled 12bpp at 24fps, raw bandwidth of 71 MBs vs 356 MBs for 1080p60 24bpp RGB) Total 20 mbps, 50GB gives you room for 5.6 hours.
Raw video, you can fit about 143 seconds of 1080p60 RGB on a 50GB blu-ray disc. There are some lossless compression formats, but their compression ratio is at most 2.2 : 1 (compared to h.264 28:1) so you can at most get 5 minutes of lossless video.
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Kojima Productions is mixing things up for Metal Gear Solid V. During a roundtable discussion, Hideo Kojima promised that fewer cutscenes will be included compared to its predecessor.
Im sure youre worried about if the cutscenes are as long as Metal Gear Solid 4. Since this time around were using an open world environment, (Metal Gear Solid V will have) less cutscenes [than before].
So, is this because of one disc limitation?
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Doubt it. Most of the cutscenes in MGS4 are those long drawn out conversations, not pre-rendered, costs nothing but audio. I'm not sure what open world has to do with less cutscenes. I just grabbed the total length as an example that 1 blu-ray disc is not that big.
Although Titanfall already having 35GB of audio, maybe it does have to do with disc size...