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Nem said:


It really depends on what they want to ask for it. Theres also the issue of having resources pooled for it.

To be honest... im all up for it if it allows more games to come over, but localisations are not hugely expensive if small companies can do them and still make a profit with small numbers. The problem here isnt risk, its that those companies want the big bucks and will pool their resources in the projects they believe will give them the most money.

Customer relationship? Fans? They dont have that kind of business strategy. That is the real reason behind it. They certainly can localise the games if they want. Valkyria chronicles 2 for example was touted by SEGA has a failure in the west. It sold 250k. That localisation broke even for sure. It failed to meet the ammount of bang for their buck they wanted.

That is the issue. I dont think any kickstarters would solve that big problem. But maybe they can be lured by the advance money.

I know localizations don't cost that much.  There are plenty of people fluent in Japanese and English so why can't they just outsource to gain that extra little bit of income.  It's stupid of them to not release a game in a series and then later release the sequel and then bitch about how it didn't receive the numbers they're expecting.  If they released earlier titles in the franchise and built up their fanbase, then maybe they would be seeing more sales.