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rccsetzer said:
torok said:
daredevil.shark said:
Uncharted ps4. They dont use in engine rendered cutscenes. So it might ship with two disks.


Uncharted 3 didn't used in engine cutscenes and still shipped in one disc, with lots of space being used for frivolous things like having all languages on disc and tons of extras in 1080p. InFamous uses prerendered cutscenes and fits in one disc.

Actually, most games don't use real time cutscenes to allow the game to load the next stage while showing the video.


I think Infamous: Second Son is a good example of reusing the same things to reduce disk size (and of course reducing cost of production). The sides quests were just the same from start to finish. I like the game but i feel a bit cheated by the developers. I could see some more diversification. Same thing occurs with Assassin's Creed games.


The lack of content in InFamous is probably more related to a quick development in a new and unknown hardware. It's like the early games at PS360, most of them had 6 hour campaigns and lacked content. Mirror's Edge was short, Heavenly Sword too and so on. Even Crysis 3 wasn't needing all that space (of course, cutscenes on PC games usually make concessions in prerendered video quality to fit in less DVDs, but an extra 10GB would solve that).