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Gaming - Mario Kart 8 grafix - View Post

curl-6 said:
Kane1389 said:

Them car textures... 


How about these car textures then or maybe the huge amount of repeated textures in mario kart 8 from bricks to the ground. In fact huge areas of single colours. Same as most cartoon graphic games to be honest although seems to be worse in mario kart.

 

 

 

I think there is a lot of hype going on at the moment with mario kart. As said previously once the game arrives and we can see the good and bad then I think much of this hype will fade.

I don't mean the mario kart graphics themselves which are glorious and very appealling I mean the claims made about the performance required to generate them.

I plan to get mario kart 8 at launch or soon after so we shall see how good they look when projected.

I totally understand the wii u has 1GB of gaming memory, a gpu with a later architecture, 32MB of high speed memory for the frame buffer etc and should be able to render at a higher graphic level than ps3 and 360 even if cpu performance is less I just don't feel currently some of the graphics are for that reason but in many other places the texturing looks flat coloured and often repeated, the polygon models look un-impressive.

As previously stated DF should be able to analyse and state the reality of what is being achieved in actual graphic features.