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gigantor21 said:
There isn't really much of a market for non-Nintendo handhelds that aren't phones or tablets to begin with.

Seriously, I'm not sure if Sony could've done ANYTHING to make the Vita a real success at this point.

pokoko said:
That disappointing thing is that I believe Sony is actually well positioned to work on cross-media projects because of their presence in the film industry. Television or movie tie-ins could be big if they had a well-designed game to go along with them.

They simply dropped the ball with Vita support relative to what it needed to succeed in North America.

Vita got the same games as aimed at their 26 year old males that bought PS3s.  Most of them drive in America.

If they could hit 149 and apply the above strategy with say and Invizmals, Minecraft, Pets, Gravity Rush 2 they could make inroads to that audience. They simply chose to not try.