@Kane
TLOU shots you use are either bullshots or taken from ingame CG/Cinematics that runs on a aeperate engine like in Yakuza and Devil May Cry games and not in actual ingame enviroment and likely those GOW shots are also from cg/cinematics... I played both of these games at my friends birthday... TLOU and GOW might look “realistic“ but Mario Kart 8 characters have better quality textures(higher resolution/more detailed and little to no compression artifacts) also I am sure that characters in Mario Kart 8 exceed in polygon count by a good margin when you see how well rounded are those models. A nearly perfectly round ball contains 968 polygons(22*22=484*2=968) and I counted that in my head and Mario in Mario Kart 8 has most likely 25000-30000 polygons without the kart. With kart it would add another 10000-15000 or more depending on model being used... Do not forget that mustaches and hair of Mario are animated too so it is more demanding than most characters on HD twins.







