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He's not wrong really.

I'm not saying the Kinect2 shouldn't have been made, but it's well since proven that it's not for everyone.

And someone would have to be stark raving insane to think that Microsoft wouldn't have been better off launching the XB1 @ $399 with no Kinect at all. If they really wanted to push it hard, they could have loss-led it by bundling it with a killer game down the line.

Voice recognition could have been controller-integrated (or a good mic on the front of the console).

I'm pretty sure even Microsoft realizes this by now.

It was a risk, and it didn't pay off. Oh well. XB1 will still have great games anyway, but by the end of this gen I'd easily bet that the top 10 XB1 titles won't even have a single one that's Kinect centric. Perhaps one or two might have some element of optional Kinect integration, at best.