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Legendary_W said:
But I do not understand. Direct X 12 will work on Xbox One, right? Will it work on PS4? How efficient is DX12 when it comes to resources optimization? People say one thing on one thread, then something else on another. Why can't we reach a consensus? Like, a official facts thread or something?

Properly speaking, the power gap will never decrease. Xbox One's hardware is what it is and so is PS4's, but with serious softwares updates and resources optimization the final result (Which is the actual thing that matters) CAN be the same or at least have little to no difference, or am I wrong? Please correct me if so.

What you said it correct, but there is more to it. Currently the difference between the PS4 and X1 really doesn't matter too much, since neither are close to being fully optimized (The PS4's extra power makes it easier to pull more out, but thus far the amounts pulled out have been no larger than what the X1 can do). The problem the X1 will have is it's lower specs mean it essentially has less potential for improvement. This is a simple way of understanding it (not to scale, durp).

As long as the PS4 is still optimized below the X1's full potential, the X1 is perfectly capable of keeping up as long as MS put the work in. In the long run though Sony would have to be pretty damn lazy for the PS4 not to end up ahead :P