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But I do not understand. Direct X 12 will work on Xbox One, right? Will it work on PS4? How efficient is DX12 when it comes to resources optimization? People say one thing on one thread, then something else on another. Why can't we reach a consensus? Like, a official facts thread or something?

Properly speaking, the power gap will never decrease. Xbox One's hardware is what it is and so is PS4's, but with serious softwares updates and resources optimization the final result (Which is the actual thing that matters) CAN be the same or at least have little to no difference, or am I wrong? Please correct me if so.