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VXIII said:
Wright said:

SvennoJ said:

All finished now, still don't feel like ng+, since I already did a lot of zones at ng+ and beyond. I have Aldia's keep at lvl 5 already. Bonfire ascetics is a nice idea but kinda ruin the purpose of ng+.


You should, though. Even after using Bonfire Ascetics, they do not unlock "Real" NG+ feel.

 

If you don't understand, try going into NG+ and beat Lost Sinner. You'll be unpleasantly surprised.


That is why he will be nerfed in the next patch update.. I'm not a fan of making bosses easier.

--

 

" Dark Souls 2 Calibration 1.04 patch notes released " :

 

  • Changed the “heavy” throwing animation for Corrosive Urns. Reduced corrosive damage to items when hit.
  • Increase in durability on Twin Blade Weapon / Decreased their durability degradation.
  • Moonlight Greatsword can no longer be enchanted and buffed. Attack animation has been slowed / adjusted.
  • The upward adjustment weight, the degree of toughness, the defense of “large helmet of Gerumu warrior” Armor (Thanks Google Translate. I have no idea what a Gerumu is).
  • Reduced damage from the Ring of Thorns.
  • Reduced damage from the Ring of the Old Sun
  • Damage will not decrease for every enemy that Soul Spear pieces trough.
  • Increase in casting time and decrease of damage for Soul Greatsword
  • Upward adjustment of the bullet speed “lump of Seoul to be tracked” magic “crystal mass of Seoul to be tracked”, and a lower adjustment of stamina take the amount of darkness surgery “those who follow” (Unsure of the horrible Google Translate)
  • The downward adjustment of the amount of damage “torrent of Seoul” magic (I’m guessing a nerf in Soul Geyser or Soul Vortex)
  • Casting speed on recovery spells being lengthened.
  • Increased casting time and decreased damage for Wrath of Gods
  • Decrease in damage and increase in casting time for all Fire Storm-esque pyromancies. Might also include a decrease in damage for Forbidden Sun.
  • Increased defense for Lucatiel, Benhart, and Manscorpion Tark (one other NPC mentioned).
  • The downward adjustment of the HP enemy “rupture the Dead” (???)
  • Female mages in Shrine Of Amana receiving nerf in both damage and their spell’s tracking ability.
  • Fire Lizards in Forest of Fallen Giants will not spit fire in slower intervals.
  • Downward adjustment period the occurrence of the shock wave of attack during downswing enemy of “backpack hammer” (???)
  • The Last Giant now does even less damage to players and Well-Mannered Pate.
  • The Lost Sinner now has less HP and does less damage.
  • Royal Rat Authority now has less HP and does less damage
  • Duke’s Dear Freja’s laser breath now does less damage.
  • Enemies around Sinner’s Rise now do less damage
  • Shadow Men in the Flexile Sentry’s Boss area in NG+ now do less damage


A bit too late >_> After despawning every creature of the area and almost throwing me to despairness, I managed to beat her.

 

This patch is bullshit, though.