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globalisateur said:

I would rather have they putting that resource on better texture, better models, better fps or leave it unitilized than to lazy AA to have a mark on a checklist. Sony could use that 3,5Gb of reserved RAM and make a standard AA decent so shitty devs don't make a worst game because it's cool to have AA.



 


You seem to not understand what I said... I said I prefer they DON'T use AA and use that % available of computacional power to improve texture, models or even leave it there, don't touch, just don't use it for AA.

Sorry, well yes you are right of course then!

But it would never happen because people would complain: "I can see the jaggies"

I can't see through the blurriness





duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."