Kane1389 said:
Actually, The Last of Us has no QTEs and is 16 hours of pure gameplay (+1.5 hour of cutscene) which is about 2 times longer than your typicall AAA action adventure game. But if you wanna hit the pinnacle of interactivity, check out some PC point and click games where you click on a location and watch as your character excitingly walks towards it !! Or how about some awesome PC MMOs like LoL and DOTA where you spend 90% of your time browsing your menus and invenotry and clicking on icons, thats some immersing stuff right there ^^ |
I have The Last of Us on the PS3.
Hold Triangle to pull chain, press button to pick up plank, hold to strangle, etc. It’s an endless series of actions and Quick-Time-Events which makes me feel like a spectator.
If you want interactivity, play StarCraft, always on the move, managing, building.
Civilization IV, is stupidly indepth.
Heroes of Might and Magic can take hours for a single match, full of exploration and customisation.
Star Citizen also needs no introduction.
Sins of a Solar empire is another noteworthy mention.
I can endlessly list PC exclusives, where you're actually *part* of the experience and not merely just a spectator along for the ride or staring at menu's like what you sarcastically describe.
That doesn't make The Last of Us a bad game, I just prefer something that makes my axons to secrete neurotransmitters more often.

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