ethomaz said:
He means all 6 cores? Because two cores are reserved to OS. BTW games on Xbone are spliting the work already... see Ryse presentation. |
can you show me the link to the presentation? work in application is always splitted. but i would like to know, if they really splitted draw-calls (which should not be possible with the current X1 API) to multiple threads already. this would be new news to me, and i highly doubt that they already used this feature.








