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Hmm solid game and fun to play.

The main storyline was a bit short though and the missions weren't as well done as in previous infamous games. I also thought the story lacked intensity...what kept me going was the prospect of new powers

Traversal through the world has always been the strength of the infamous series...just zipping around and gliding with the various powers is super fun. I thought they could have done much more with the platforming..its really that satisfying. By more i mean they could have done some missions which focused around platforming (like they did in infamous 2) and the different powers could have been more varied when it comes to moving around the word.

Also the powers...a bit disappointing that each power is basically just a slight variation of the previous (there are some exceptions!).I mean is that really all they could come up with -_-

If they can vary the powers a bit more (both combat and traversal), create a more engrossing, intense story, vary the gameplay (focus on platforming and combat), put some more thought into the mainline missions (previous infamous games had a nice variety imo) and just in general put some more thought into the decisions they make with regards to the game then i think infamous could be a 10/10 game.

As for the future of the series...i think they need to add some light RPG elements to keep things fresh. Perhaps have a branching skill tree which covers different powers. Players will be able to come up with different combinations of combat powers and traversal powers etc. They could somehow link this up to the story as well as the karma system. This would require a more deeper game though and probably more dev time. Not sure if Sony would be willing to do that or if Sucker Punch is up for that.



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