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http://www.eurogamer.net/articles/digitalfoundry-2014-final-fantasy-hd-remaster-face-off

Plenty of interesting things in there if you're into that kinda stuff, but the most importantly the verdict:

 

It's impossible to come away from this remaster without acknowledging the Vita version as a real success here. Frame-rate issues do factor here, but insofar as matching the visual quality of an already impressive PS3 update point-for-point (overlooking texture downgrades which go unnoticed on its smaller screen), it stands as one of the handheld's prouder moments. Given that precise twitch controls are hardly the basis of an RPG's appeal in the first place, the push for comparable visuals is understandable.

As for the PS3 release, with any major resolution boost comes the risk of revealing an older game's pixellated underbelly. Fortunately, Square Enix's treatment of this project is well pitched for the home console. Short of remaking it outright, tasking Virtuos with tackling the textures, lighting, and even sprucing up the character models makes replaying the game after all these years feel that much more worthwhile. The only real casualty of the conversion is the cropping to its otherwise sublime FMVs, in order to suit a new widescreen aspect ratio. It's a point that's hard to overlook, but also an inevitability given the company's reliance on pre-rendered assets in that era.

All in all, after being handed a wide spectrum of PS2-era ports in recent years, ranging from the dire to the definitive, we're glad to see Final Fantasy X and X-2 HD Remaster easily ranks alongside the latter.