Mr Puggsly said:
Barely emulating PS2? Most PS2 games are fully playable on a PC. The Gamecube and Wii use a PPC CPU and most of those games are emulated on PC as well. |
People are with the wrong focus. CPU isn't the big problem. X360 CPU isn't much different of a Wii CPU in steroids with multiple cores. Problem is GPU. Wii uses a simple fixed function GPU that has all the functions implemented on hardware in a pretty predictable way. That's why lightning on the Wii is bland, because it has only one algorithm to do it and it is hardcoded. 360 GPU is programmable. Lightning is done with shaders so it can apply different lightning algorithms to any material. It's complex. This is what makes emulating any console after PS360 another level of challenge.








