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fatslob-:O said:
lucidium said:
Won't happen, were barely emulating the ppc CPU in the PS2 on PC, emulating the CPU and GPU on the 360 is going to take hardware a lot more powerful than a weak amd APU

The PS2 does not have a PPC CPU. The Emotion Engine is based off of the MIPS architecture with Sony specific 128 bit SIMD extenstions and a couple of vector units. Barely ? You should be surprised that the PCSX2 compatibility rate is OVER 85%. You'd be right about the APU having a weak CPU but the GPU is a different story alltogether. 

Yeah still half asleep, PS2 is RISC and 360 Ppc but roughly The same disparity between the two and x86, also pcsx2 took over a decade to get the INTERPRETER to run games good enough to be played, many still have bugs both computationally and graphically, if you switch mode over to dynamic clrecompiler for more accurate emulation everything slows to a crawl.

But again, PS2 emulation thus far has been a case of hacking up code to get one game to work and said hack improving operation of another, back and forth over the past decade to get to the current point, this is a two generation old console that ran subHD with no hypervisor or advanced GPU.

 

If they're "looking in to it" only now then its very doubtful it would be ready by the next Xbox let alone this one