FarleyMcFirefly said:
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I must be about 4 hours in. The game is indeed a bit like zelda in wich you traverse an overworld where you can explore and look for secret areas. Among those you will find extra unique dungeons aside the ones the main story sends you to. They are usually related to side quests.
The dungeons themselves are just like zelda in wich they require you to solve minor puzzles to advance.
Describing it as an adult zelda is quite accurate, except it flows more swiftly and fuses that with darksiders action combat and manuverability, indeed ala pop. Whats also different is the item system that is very deep.
Its been very enjoyable, and with the leveling system, npc conversations and the item custumization i would say that the series went from action game to action RPG. I'm pleasently surprised, wich makes me sadder that vigil was closed down.







