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fatslob-:O said:

It's a little bit of both I'd say.  

As AAA development costs keep skyrocketing there is a need to create new tools such as engines for next generation platforms and libraries for each of those platforms and all of these are expensive so you could say that one part of it is to repay back the initial expense. The other reasons being that process shrinks don't occur very frequently as we reach the limits of moore's laws and therefore console manufacturers don't see it necessary to release new platforms in as little as 5 years as performance will only increase by a factor of 3 at most. 

Good post.  But where does console maker intention and software developer demand meet?  Is a new gen console solely at the discretion of a the platform maker or are the demands of software providers of equal importance?  And if so, could their demands instigate a new generation before a console maker would have liked by themselves?



The rEVOLution is not being televised