By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Rogerioandrade said:
So, yeah... they really should review their production process and costs, the frequency of certain franchises launches. Maybe a 2-3 year cycle would be better for any big franchise, and in the meantime they could work on a new, different game, making room for players to try new things


I'm afraid they won't do it. Sometimes, an estabilished franchise flops. But new IPs are way more prone to bad results. CoD: Ghosts is substantially down, but still managed 10M+ easily. Disapoint sales in Arkham Origins still are close to 4M. When a new IP bombs, it bombs really bad, like Remember Me (wich is an awesome game).

Looking at the movie industry, that saw a similar rise in budgets since the 80s, it's easy too see where it will go. The largest franchises will get the big budgets (like the X-Men, Avengers or Avatars in films) while the most experimental games will have to deal with lower budgets and trust in getting good critical reception.