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Well... lately, games developed by western big studios need to sell more than 3 million copies in order to give them some profit.

Tomb Raider only started to profit many months after its release, and only when the new consoles versions were launched.

Other games, like Hitman 3, Sleeping Dogs, didn´t break even, at least.

So, yeah... they really should review their production process and costs, the frequency of certain franchises launches. Maybe a 2-3 year cycle would be better for any big franchise, and in the meantime they could work on a new, different game, making room for players to try new things