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Quite honestly, for places that have the bandwidth I don't see why having cloud assisted computing can't work (limited at first, given latency, but will improve over time). The concern I have is those countries that have bandwidth caps, or simply piss poor broadband infrastructure (of which there are many). Are we now going to shift from the hardware dependent performance variation that we see in PC, to bandwidth dependent performance variation with the cloud?

And if a country has poor bandwidth/data caps...is the game going to be unplayable/substantially downgraded?