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Stewart Gilray said:

The machine is just a dream to work with, you know we didn’t have problems with PS3 as some did, but damn is the PS4 slick and easy to work with. Right now we’re NOT using the touchpad but we have some ideas that could well pan out.

We’re not really talking about resolutions and frame rates at the moment, but if we say PS4 is 1080p/60 and the aim for the others is 720p/30 that’d be our target.

By using Unity we can add the game to other platforms relatively quickly, so right now we’re NOT working on Xbox One and won’t be until we have clarification from Microsoft on the Parity/sim-ship side of things. So far there’s been NO movement in that area that works for us.

http://www.worldsfactory.net/2014/04/04/gilray-ps4-dream-work-targeting-1080p60