By using this site, you agree to our Privacy Policy and our Terms of Use. Close
OdinHades said:
A better GPU would be a much easier solution and would save millions of R&D costs. But why take the easy road, it's TEH FUTUREZZZ!

I don't know, I still don't buy all that powah of ze cloud stuff, sorry.

Completely agree with this.  Plus, this demo was heavily controlled and limited.  Now, let's move this into a real world situation, like online co-op.  Imagine if there are two or more gamers in a level, all making different decisions, with dozens of AI enemies and destructable environments.  Then, just imagine not having the fastest/most stable internet connection.  No, cloud gaming that shares large amounts of computations between local HW and cloud servers is still just a thing of the future.  Of course, by the time it becomes 100% doable in real world execution (in a decade or two), a beefier GPU will still be the much better option.

I would have to say that Gaikai/Now is a much better solution in the real world, as there is no shared computing, just streaming the A/V and your controller inputs to and from the host server.  There's also the benefit that it is 100% already proven to work.